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He was a crazy powerful creature in DK1, and an unstoppable puzzle-unlock in DK2.
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I think my biggest beef with DK2 was not being able to train my creatures to level 10 the training pit was bad enough, but not being able to get to level 10 was just annoying: and I dislike timer missions at the best of times (though I think only DK 2 had them in the main campaign) as I like to spend my time.ĭK 1 I think has the best monster-setup mechanically (more powers, and better - I still swear by Dark Mistress in DK as being the best monster, on account of stats, powers, ease of keeping and above all teleport.) DK 1's main campaign intros and outros were the best, I think, there though. I never completed DK2's main campaign at all, though I fracked about in the pet dungeon a fair bit. DK 1 overall, though DK 2 had some good elements (imps levelling via normal tasks, those hilarious comments that would come up abruptly for no reason.) I DK's Deeper Dungeons were the best missions overall - DK's main campaign just nevered seemed quite as good (possibly because you could whiz through about half of it with a send-creature-on when you got a level 10 priestess (which I frequently used, because flight and Horny was to much of a pain to keep around - I almost always ditched them fairly quickly)).